![grand ages rome cities grand ages rome cities](https://img.ibxk.com.br/57553/44193.jpg)
You guys get paid to sell your own pathetic opinion, but truth is, in the eyes of a Simulation and City-Building game fan, this game is one of the greatest things to be released in the last five years. But you reviewers probably play the game for an hour at most and think you can somehow learn all the little nuances a game has in that time? Keep dreaming. You can build poor neighborhoods, rich neighborhoods, mixed neighborhoods, and every kind of neighborhood has its own rewards and challenges to maintaining a high level of satisfaction. Grand Ages: Rome is WAY deeper than that. My experience with the "just another city building game" is carelessly throwing down a building wherever you have room. yeah, because so many city building games have a focus on actually planning out neighborhoods via small AoE radii. People who say this is "just another city building game". This game does a truly amazing job at re-creating the Roman Empire, at least visually.
![grand ages rome cities grand ages rome cities](http://cdn.wikimg.net/strategywiki/images/c/c7/Grand_Ages_Rome_cover.jpg)
What an outcry! I can daydream for hours at the highly detailed art. No longer are city building games confined to the graphics of the past, yet apparently no one is familiar with this game, unlike say, the Caesar series. I've now spent more time playing Imperium Romanum and Grand Ages: Rome than the Tropico series. When I found out the Tropico devs (Haemimont Games) had made a couple of similar games set in Roman times, I was intrigued. When I found out the Tropico devs (Haemimont Games) had made a couple of As a huge fan of the Tropico series, I absolutely love this game. As a huge fan of the Tropico series, I absolutely love this game.